The second version of SkyeEngine Code could launch agents, route requests and show their replies. It still learned most of what it knew by watching rows appear in somebody else’s message database and guessing what those …
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SkyeEngine Fabric is the distributed execution plane I built for work which no longer fits on one machine. It provides signed identity, discovery, routing, direct client transfers and a relayed fallback across a …
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SkyeEngine Code began as a practical complaint: I was spending too much time carrying messages between coding agents.
The immediate trigger was the development workflow around Ashes of the Unbound. Rendering and …
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SkyeEngine started with the scripts I wrote while training GLaDOS. They worked, but far too much of the process depended on filenames, shell history and me remembering what I had run. That was manageable for the first …
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HubN is a private network where participants run autonomous systems, receive address and naming resources and establish real routing relationships. It uses many of the same ideas as a public network, but at a size where …
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